projectZ

Devlog

What changed, update by update, newest first.

Farming and foliage

  • The rake turns grass into soil, then into tilled soil ready for seeds.
  • Seven crops, from tomatoes to pumpkins. They grow over several hours of play and can be harvested more than once.
  • A plant can dry out, drown, get sick or rot. There is no menu: everything shows on the plant itself.
  • Stakes and fertilizer increase the yield.
  • Fruit that falls under trees dries out or rots. Rotten fruit makes you sick.
  • A player hiding in the thick foliage of a tree or a bush can no longer be spotted with a cheat mod.

Mushrooms and berries

  • Mushrooms grow in the undergrowth and are picked by hand.
  • Elder and dog rose bushes carry berries you can see on the bush. They grow back a while after picking.

Windows, throwing, anti-cheat

  • Windows are placed the same way everywhere and connect to each other.
  • Glass breaks according to the size of the pane. A hit in the middle of a large window shatters all of it.
  • Throwing power follows the whole gauge, and thrown items break windows.
  • The sharpened stick stays stuck in the limb it hits.
  • A server-side anti-cheat keeps track of every player. Past a certain threshold, a moderator is alerted and makes the call. No sanction is automatic.
  • Minimaps, Freecam, X-ray and similar mods are refused when you join.

Fire and cooking

  • Fires crackle steadily instead of cutting out and starting again.
  • The tripod is built in two steps: two long sticks make an unfinished tripod, a third one completes it.
  • The cooking pot can be filled with water and has a lid and a handle.
  • Anything taken off the fire stays hot for a while, and keeps you warm while it sits in your bag.
  • Every kind of meat can be grilled on a skewer.
  • A small bar under each food and drink shows how much is left.
  • A long press on the hotbar reloads the weapon.

Sound through walls

  • A sound coming from outside is muffled according to how many walls it passes through, instead of all at once at the first block.
  • Indoors, you can still faintly hear the wind, and insects at night.

Rain

  • Rain no longer falls through roofs, panels and roof slopes.

Grenade and base building

  • RGD-5 grenade: pull the pin, put it back if you change your mind, and it goes off three to four seconds after the spoon is released. Fragments don't go through walls.
  • New base building: fences, watchtowers and shelters, built from a kit, with a preview before you place them.

Fishing

  • Fishing rod, hook and earthworm. Wait for a bite, then pull at the right moment.
  • Fish traps are set in the water and checked later.
  • Fish have to be gutted before they are cooked.

Bleeding, shoulders, vicinity

  • Each wound bleeds on its own. A bandage closes one at a time.
  • Two shoulder slots to carry a long gun or an axe on your back.
  • Heavy items are carried with both hands.
  • A panel in the inventory shows what is lying on the ground around you.
  • Felled trees come down in one smooth motion.